SoExtTexture2SetPrequalifyFileCallback Method (SoExtTexture2PrequalifyFileCB) |
Note: This API is now obsolete.
Use PrequalifyFileCallback property instead.
This delegate is called by SoExtTexture2 nodes just before opening a file
with the proposed path. It allows you to modify the path and/or indicate
that the texture has already been handled.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("Use PrequalifyFileCallback property instead.")]
public static void SetPrequalifyFileCallback(
SoExtTexture2PrequalifyFileCB cb
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("Use PrequalifyFileCallback property instead.")>
Public Shared Sub SetPrequalifyFileCallback (
cb As SoExtTexture2PrequalifyFileCB
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"Use PrequalifyFileCallback property instead.")]
static void SetPrequalifyFileCallback(
SoExtTexture2PrequalifyFileCB^ cb
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("Use PrequalifyFileCallback property instead.")>]
static member SetPrequalifyFileCallback :
cb : SoExtTexture2PrequalifyFileCB -> unit
Parameters
- cb
- Type: OIV.Inventor.NodesSoExtTexture2PrequalifyFileCB
Remarks
You could use the delegate, for example, to load an image in a file
format that Open Inventor doesn't natively support. The delegate could
- detect (by examining the path) that the file is of a particular format,
- call application-supplied code to read the texture file
- set the image into the #image field of the texture node
- set the flag indicating that the texture has been handled.
See Also