SoSceneManagerSetRenderCallback Method (SoSceneManagerRenderCB) |
Note: This API is now obsolete.
Use RenderCallback property instead.
The render delegate provides a mechanism for automatically redrawing the scene
in response to changes in the scene graph.
Namespace: OIV.InventorAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntax[ObsoleteAttribute("Use RenderCallback property instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public void SetRenderCallback(
SoSceneManagerRenderCB cb
)
<ObsoleteAttribute("Use RenderCallback property instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Sub SetRenderCallback (
cb As SoSceneManagerRenderCB
)
public:
[ObsoleteAttribute(L"Use RenderCallback property instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
void SetRenderCallback(
SoSceneManagerRenderCB^ cb
)
[<ObsoleteAttribute("Use RenderCallback property instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member SetRenderCallback :
cb : SoSceneManagerRenderCB -> unit
Parameters
- cb
- Type: OIV.InventorSoSceneManagerRenderCB
Remarks
The scene manager employs a sensor to monitor scene graph changes.
When the sensor is triggered, the render delegate
registered here is invoked. The delegate should set up its graphics window, then
call the scene manager Render() method. If the delegate is set to null
(the default), auto-redraw is turned off.
See Also