SoBumpMappingPropertyElementSet Method |
Sets the current attributes in the state.
Namespace: OIV.Inventor.ElementsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.36.0 (9.9.36.0)
Syntaxpublic static void Set(
SoState state,
SoNode node,
SoBumpMappingPropertyElementNormalMapSpaces normalMapSpace,
bool isShadowed,
bool isEyeDistanceAttenuation,
bool isOnlyClosestLightUsed,
SoBumpMappingPropertyElementTextureFormats textureFormat
)
Public Shared Sub Set (
state As SoState,
node As SoNode,
normalMapSpace As SoBumpMappingPropertyElementNormalMapSpaces,
isShadowed As Boolean,
isEyeDistanceAttenuation As Boolean,
isOnlyClosestLightUsed As Boolean,
textureFormat As SoBumpMappingPropertyElementTextureFormats
)
public:
static void Set(
SoState^ state,
SoNode^ node,
SoBumpMappingPropertyElementNormalMapSpaces normalMapSpace,
bool isShadowed,
bool isEyeDistanceAttenuation,
bool isOnlyClosestLightUsed,
SoBumpMappingPropertyElementTextureFormats textureFormat
)
static member Set :
state : SoState *
node : SoNode *
normalMapSpace : SoBumpMappingPropertyElementNormalMapSpaces *
isShadowed : bool *
isEyeDistanceAttenuation : bool *
isOnlyClosestLightUsed : bool *
textureFormat : SoBumpMappingPropertyElementTextureFormats -> unit
Parameters
- state
- Type: OIV.Inventor.MiscSoState
- node
- Type: OIV.Inventor.NodesSoNode
- normalMapSpace
- Type: OIV.Inventor.ElementsSoBumpMappingPropertyElementNormalMapSpaces
- isShadowed
- Type: SystemBoolean
- isEyeDistanceAttenuation
- Type: SystemBoolean
- isOnlyClosestLightUsed
- Type: SystemBoolean
- textureFormat
- Type: OIV.Inventor.ElementsSoBumpMappingPropertyElementTextureFormats
Remarks
See Also