| SoGLShaderProgramElement Class |
Note: This API is now obsolete.
Stores the current shader program.
Namespace: OIV.Inventor.Elements
The SoGLShaderProgramElement type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetMaxTextureCoords | Calls GetMaxTextureCoords((OIV.Inventor.Misc.SoState ^)nullptr). | |
| GetMaxTextureCoords(SoState) | Returns the maximum number of texture coordinates. | |
| GetMaxTextureImageUnit | Calls GetMaxTextureImageUnit((OIV.Inventor.Misc.SoState ^)nullptr). | |
| GetMaxTextureImageUnit(SoState) | Returns the maximum image texture unit. | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Pop | Overrides pop() method so side effects can occur in GL. | |
| Push | Overrides push() method so side effects can occur in GL. | |
| Set | Sets the current shader program in the state. | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current shader program.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.