public class SoTextureCoordinateNormalMap extends SoTextureCoordinateFunction
File format/default:
TextureCoordinateNormalMap {
Action behavior:
SoGLRenderAction
, SoCallbackAction
, SoRayPickAction
Sets the current texture function in the state.
See also:
SoTextureCoordinateDefault
, SoTextureCoordinateEnvironment
, SoTextureCoordinateFunction
, SoTextureCoordinatePlane
, SoTextureCoordinateReflectionMap
, SoTextureCubeMap
Inventor.ConstructorCommand
VERBOSE_LEVEL, ZeroHandle
Constructor and Description |
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SoTextureCoordinateNormalMap()
Creates a texture function node with default settings.
|
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizable
getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreads
Generated on January 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com