public class SoFullSceneAntialiasingParameters extends SoAntialiasingParameters
SoSceneManager and some viewer classes (e.g. SoWinGLWidget).
Limitations
The high quality filter is available only on NVidia platforms and only if the extension GL_NV_multisample_filter_hint is available.
See also:
SoAccumulationAntialiasingParameters, SoFXAAParameters, SoFullSceneAntialiasing
Inventor.ConstructorCommandVERBOSE_LEVEL, ZeroHandle| Constructor and Description |
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SoFullSceneAntialiasingParameters(int numSamples,
boolean useHQ)
Calls SoFullSceneAntialiasingParameters(numSamples, useHQ, (int)com.openinventor.inventor.nodes.SoFullSceneAntialiasing.ALL).
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SoFullSceneAntialiasingParameters(int numSamples,
boolean useHQ,
int filterMask)
Constructor that takes the different parameters that can be configured.
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| Modifier and Type | Method and Description |
|---|---|
int |
getFilterMask()
Returns the requested combination of the different values of
SoFullSceneAntialiasing.Filter. |
int |
getNumSamples()
Returns the requested number of samples.
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boolean |
useHighQualityFilter()
Returns true if the high quality filter is requested.
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dispose, getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreadspublic SoFullSceneAntialiasingParameters(int numSamples,
boolean useHQ)
public SoFullSceneAntialiasingParameters(int numSamples,
boolean useHQ,
int filterMask)
numSamples - The number of samples we want to enable in the window's pixel format.
useHQ - Indicates if the high quality filter provided by NVidia should be enabled.
filterMask - Is a combination of SoFullSceneAntialiasing.Filter enum values to define the primitives affected by the FSAA.public int getNumSamples()
public boolean useHighQualityFilter()
public int getFilterMask()
SoFullSceneAntialiasing.Filter.Generated on July 23, 2025, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com