CreatingImage3D This example demonstrates how to create a new 3D image containing data from a buffer.
Then this buffer is set in an SoMemoryDataAdapter that corresponds to a 3D 256x256x32 image.
At least a simple scene graph is built and the image is displayed in a viewer with as a volume rendering.
SoVRImageDataReader, SbImageDataAdapterHelper, SoMemoryDataAdapter