This demo shows how to do per tile computation and LDM output.
The demo loads a volume (using VolumieViz), computes and perform some general filtering on the tiles extracted.
Each tile is then written in an LDM file using an SoLDMWriter.
SoCpuBufferObject, SoCpuContext, SoAlgorithms, SoConversion, SoConvolution, SoSeismic, SoLDMReader, SoLDMWriter