Demonstrates how to use the clip line node on a surface representation.
This program displays the skin of a mesh made of hexahedron and a clip line is connected to it. A color data set is mapped on both representations.
The clip line can be manipulated in 3D using the associated dragger.
Click on the arrow icon to enable keyboard events.
The clip line coloring can be switched from per cell to per node by pressing 0 or 1, and it can be disabled by pressing 2.
MoMesh, MoScalarSetI, MoMeshSkin, MoMeshClipLine, MoPredefinedColorMapping, MoDrawStyle, MoMaterial