SoWinMPViewer Member List

This is the complete list of members for SoWinMPViewer, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
changeZbufferSoWinMPRenderArea
helpContextIDSoWinComponent
helpContextStringSoWinComponent
helpFileNameSoWinComponent
 
Functionsdefined in
actualRendering()SoWinMPRenderArea [inline, virtual]
addFinishCallback(SoWinMPViewerCB *f, void *userData=NULL)SoWinMPViewer [inline]
addStartCallback(SoWinMPViewerCB *f, void *userData=NULL)SoWinMPViewer [inline]
addThreadInitCB(SoWinMPRenderAreaThreadInitCB *fcn, void *userData)SoWinMPRenderArea [static]
addThreadPostRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
addThreadPreRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
adjustClippingPlanes()SoWinMPRenderArea [virtual]
bindNormalContext()SoWinMPGLWidget
copyView(Time eventTime)SoWinMPViewer
displayHelp(const char *filename, UINT contextID)SoWinComponent [static]
displayHelp(const SbString &filename, UINT contextID)SoWinComponent [static]
enableFullRenderingWhenStill(SbBool onOff)SoWinMPViewer
enableSeekWithOrtho(SbBool flag)SoWinMPViewer [inline, virtual]
getAntialiasing(SbBool &smoothing, int &numPasses) const SoWinMPRenderArea
getBackgroundColor() const SoWinMPRenderArea [inline]
getBackgroundIndex() const SoWinMPRenderArea [inline]
getBorderSize()SoWinMPGLWidget [inline]
getBottomRight()SoWinMPRenderArea [virtual]
getBufferingType()SoWinMPViewer [inline]
getCamera()SoWinMPViewer [inline]
getCameraType()SoWinMPViewer [inline]
getClassName() const SoWinComponent [inline]
getComponent(SoWidget w)SoWinComponent [static]
getCurrentDC(int id)SoWinMPViewer
getCurrentDC()SoWinMPViewer [virtual]
getCurrentDecimationPercentage()SoWinMPViewer
getCursor()SoWinMPGLWidget
getCursorStyle()SoWinMPViewer [inline]
getDecimationStrategy()SoWinMPViewer [inline]
getDefaultRedrawPriority()SoWinMPRenderArea [inline, static]
getDisplay()SoWinComponent [inline]
getDrawStyle(SoWinMPViewer::DrawType type)SoWinMPViewer
getFixedPercentage()SoWinMPViewer [inline]
getGLRenderAction() const SoWinMPRenderArea [inline]
getGLRenderAction(int i) const SoWinMPRenderArea [inline]
getGoalFramesPerSecond()SoWinMPViewer [inline]
getGoalNumberOfTriangles()SoWinMPViewer [inline]
getHeadlight()SoWinMPViewer [inline]
getIconTitle() const SoWinComponent [inline]
getInterEyeDistance(void)SoWinMPRenderArea [inline]
getNormalContext()SoWinMPGLWidget [inline]
getNormalDC()SoWinMPGLWidget [inline]
getNormalVisual()SoWinMPGLWidget
getNormalWidget()SoWinMPGLWidget [inline]
getNormalWindow()SoWinMPGLWidget [virtual]
getNumSamples()SoWinMPViewer [inline]
getOverlayBackgroundIndex() const SoWinMPRenderArea [inline]
getOverlayContext()SoWinMPGLWidget [inline]
getOverlayDC()SoWinMPGLWidget [inline]
getOverlayGLRenderAction() const SoWinMPRenderArea [inline]
getOverlaySceneGraph()SoWinMPRenderArea [inline]
getOverlaySceneManager() const SoWinMPRenderArea [inline]
getOverlayVisual()SoWinMPGLWidget
getOverlayWidget()SoWinMPGLWidget [inline]
getOverlayWindow()SoWinMPGLWidget
getParentWidget() const SoWinComponent [inline]
getPixelFormat()SoWinMPGLWidget
getRedrawPriority() const SoWinMPRenderArea [inline]
getSceneGraph()SoWinMPViewer [virtual]
getSceneManager() const SoWinMPRenderArea [inline]
getSceneTransform(void)SoWinMPViewer
getSeekTime()SoWinMPViewer [inline]
getShellWidget() const SoWinComponent [inline]
getSize()SoWinMPRenderArea [virtual]
getStereoBalance()SoWinMPRenderArea [virtual]
getStereoOffset()SoWinMPRenderArea [inline, virtual]
getStereoViewType()SoWinMPRenderArea [virtual]
getTitle() const SoWinComponent [inline]
getTopLeft()SoWinMPRenderArea [virtual]
getTrackerSensor()SoWinMPRenderArea [inline]
getTransparencyType() const SoWinMPRenderArea [inline]
getViewer(void)SoWinMPRenderArea [virtual]
getViewerCamera()SoWinMPRenderArea [virtual]
getViewerContext()SoWinMPRenderArea [inline, virtual]
getViewerSceneManager()SoWinMPRenderArea [inline, virtual]
getViewport(short &left, short &bottom, short &width, short &height)SoWinMPRenderArea [virtual]
getViewportRegion(int id) const SoWinMPRenderArea [inline]
getViewportRegion() const SoWinMPRenderArea [inline]
getWandTransform(void)SoWinMPViewer
getWidget() const SoWinComponent [inline]
getWidgetName() const SoWinComponent [inline]
hide()SoWinComponent [virtual]
insertSceneTransform(void)SoWinMPViewer
isAutoClipping() const SoWinMPViewer [inline]
isAutoRedraw() const SoWinMPRenderArea [inline]
isBorder() const SoWinMPGLWidget [inline]
isCameraHeightAnglePreserved() const SoWinMPViewer [inline, virtual]
isClearBeforeOverlayRender() const SoWinMPRenderArea [inline]
isClearBeforeRender() const SoWinMPRenderArea [inline]
isClearZBufferBeforeRender() const SoWinMPRenderArea [inline]
isCursorEnabled() const SoWinMPViewer [inline]
isDetailSeek()SoWinMPViewer [inline]
isDoubleBuffer()SoWinMPGLWidget [inline]
isDrawToFrontBufferEnable() const SoWinMPGLWidget [inline]
isFullRenderingWhenStill()SoWinMPViewer [inline]
isFullScreen() const SoWinComponent
isFullScreenEnable(void) const SoWinComponent
isHeadlight()SoWinMPViewer [inline]
isSeekWithOrthoEnabled() const SoWinMPViewer [inline, virtual]
isStereoAbsoluteAdjustments() const SoWinMPRenderArea [inline, virtual]
isStereoActive()SoWinMPRenderArea [virtual]
isStereoBalanceNearFrac()SoWinMPRenderArea [virtual]
isStereoViewing()SoWinMPRenderArea [virtual]
isStereoViewReversed()SoWinMPRenderArea [virtual]
isStillNow()SoWinMPViewer [inline]
isTopLevelShell() const SoWinComponent [inline]
isViewerDoubleBuffer()SoWinMPRenderArea [virtual]
isViewing() const SoWinMPViewer [inline]
isVisible()SoWinComponent
makeNormalCurrent()SoWinMPGLWidget
navigate(void)SoWinMPViewer [virtual]
pasteView(Time eventTime)SoWinMPViewer
recomputeSceneSize()SoWinMPViewer [virtual]
redrawOnSelectionChange(SoSelection *s)SoWinMPRenderArea
redrawOverlayOnSelectionChange(SoSelection *s)SoWinMPRenderArea
registerDevice(SoWinDevice *d)SoWinMPRenderArea
removeFinishCallback(SoWinMPViewerCB *f, void *userData=NULL)SoWinMPViewer [inline]
removeStartCallback(SoWinMPViewerCB *f, void *userData=NULL)SoWinMPViewer [inline]
removeThreadInitCB(SoWinMPRenderAreaThreadInitCB *fcn, void *userData)SoWinMPRenderArea [static]
removeThreadPostRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
removeThreadPreRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
render()SoWinMPRenderArea [inline]
renderOverlay()SoWinMPRenderArea
resetToHomePosition()SoWinMPViewer [virtual]
reverseStereoView(SbBool reverse)SoWinMPRenderArea [virtual]
saveHomePosition()SoWinMPViewer [virtual]
scheduleOverlayRedraw()SoWinMPRenderArea
scheduleRedraw()SoWinMPRenderArea
setAntialiasing(SbBool smoothing, int numPasses)SoWinMPRenderArea
setAutoClipping(SbBool onOrOff)SoWinMPViewer
setAutoRedraw(SbBool trueOrFalse)SoWinMPRenderArea
setBackgroundColor(const SbColor &c)SoWinMPRenderArea [inline]
setBackgroundIndex(int index)SoWinMPRenderArea [inline]
setBorder(SbBool onOrOff)SoWinMPGLWidget
setBufferingType(SoWinMPViewer::BufferType type)SoWinMPViewer
setCamera(SoCamera *cam)SoWinMPViewer [virtual]
setCameraType(SoType type)SoWinMPViewer [virtual]
setCameraTypeChangeCallback(SoWinMPViewerCameraTypeChangeCB *callback, void *userdata)SoWinMPViewer
setClearBeforeOverlayRender(SbBool trueOrFalse)SoWinMPRenderArea [inline]
setClearBeforeRender(SbBool trueOrFalse, SbBool zbTrueOrFalse=TRUE)SoWinMPRenderArea [inline]
setColorMap(int startIndex, int num, const SbColor *colors)SoWinMPRenderArea
setCursor(Cursor newCursor)SoWinMPGLWidget
setCursorEnabled(SbBool onOrOff)SoWinMPViewer [virtual]
setCursorStyle(SoWinMPViewer::CursorStyle style)SoWinMPViewer [virtual]
setDecimationPercentageCallback(SoWinMPViewerDecimationPercentageCB *callback, void *userData=NULL)SoWinMPViewer
setDecimationStrategy(DecimationStrategy strategy)SoWinMPViewer
setDetailSeek(SbBool onOrOff)SoWinMPViewer [inline]
setDoubleBuffer(SbBool onOrOff)SoWinMPViewer [virtual]
setDrawStyle(SoWinMPViewer::DrawType type, SoWinMPViewer::DrawStyle style)SoWinMPViewer
setDrawToFrontBufferEnable(SbBool enableFlag)SoWinMPGLWidget
setEventCallback(SoWinMPRenderAreaEventCB *fcn, void *userData=NULL)SoWinMPRenderArea [inline]
setFixedPercentage(float percent)SoWinMPViewer
setFramesPerSecondCallback(SoWinMPViewerFPSCB *callback, void *userData=NULL)SoWinMPViewer
setFullScreen(const SbBool enable)SoWinComponent
setFullScreenEnable(const SbBool enable)SoWinComponent
setGLRenderAction(SoGLRenderAction *ra)SoWinMPRenderArea [inline]
setGLRenderAction(SoGLRenderAction *ra, int i)SoWinMPRenderArea [inline]
setGoalFramesPerSecond(float goal)SoWinMPViewer
setGoalNumberOfTriangles(int32_t goal)SoWinMPViewer
setHeadlight(SbBool onOrOff)SoWinMPViewer
setHeadTracking(int value)SoWinMPViewer
setIconTitle(const char *newIconTitle)SoWinComponent
setIconTitle(const SbString &newIconTitle)SoWinComponent
setInterEyeDistance(float value)SoWinMPRenderArea [inline]
setNormalVisual(XVisualInfo *)SoWinMPViewer [virtual]
setNumSamples(int numFrames)SoWinMPViewer
setOverlayBackgroundIndex(int index)SoWinMPRenderArea [inline]
setOverlayColorMap(int startIndex, int num, const SbColor *colors)SoWinMPRenderArea
setOverlayGLRenderAction(SoGLRenderAction *ra)SoWinMPRenderArea [inline]
setOverlaySceneGraph(SoNode *newScene)SoWinMPRenderArea
setOverlaySceneManager(SoSceneManager *sm)SoWinMPRenderArea [inline]
setOverlayVisual(XVisualInfo *vis)SoWinMPGLWidget [virtual]
setPixelFormat(int format)SoWinMPGLWidget [virtual]
setPreserveCameraHeightAngle(SbBool flag)SoWinMPViewer [inline, virtual]
setRedrawPriority(unsigned long priority)SoWinMPRenderArea [inline]
setSceneGraph(SoNode *newScene)SoWinMPViewer [virtual]
setSceneManager(SoSceneManager *sm)SoWinMPRenderArea
setSeekTime(float seconds)SoWinMPViewer [inline]
setSize(const SbVec2s &size)SoWinComponent
setStealFocus(SbBool onOrOff)SoWinMPGLWidget [inline]
setStereoAbsoluteAdjustments(SbBool absolute)SoWinMPRenderArea [virtual]
setStereoActive(SbBool activate)SoWinMPRenderArea [virtual]
setStereoBalance(float balance, SbBool nearFrac=false)SoWinMPRenderArea [virtual]
setStereoOffset(float dist)SoWinMPRenderArea [inline, virtual]
setStereoViewing(SbBool onOrOff)SoWinMPRenderArea [virtual]
setStereoViewType(SoBaseStereo *stereo)SoWinMPRenderArea [virtual]
setTitle(const char *newTitle)SoWinComponent
setTitle(const SbString &newTitle)SoWinComponent
setTransparencyType(SoGLRenderAction::TransparencyType type)SoWinMPRenderArea
setViewing(SbBool onOrOff)SoWinMPViewer [virtual]
setViewport(short left, short bottom, short width, short height)SoWinMPRenderArea [virtual]
setViewportRegion(const SbViewportRegion &newRegion, int id)SoWinMPRenderArea [inline]
setViewportRegion(const SbViewportRegion &newRegion)SoWinMPRenderArea
setWandGeometryFile(SbString wandFile)SoWinMPViewer
setWindowCloseCallback(SoWinComponentCB *func, void *data=NULL)SoWinComponent [inline]
show()SoWinComponent [virtual]
SoWinMPRenderArea(SoWidget parent=NULL, const char *name=NULL, SbBool buildInsideParent=TRUE, SbBool getMouseInput=TRUE, SbBool getKeyboardInput=TRUE)SoWinMPRenderArea
swapNormalBuffers()SoWinMPGLWidget
swapOverlayBuffers()SoWinMPGLWidget
toggleCameraType()SoWinMPViewer [virtual]
unbindNormalContext()SoWinMPGLWidget
unregisterDevice(SoWinDevice *d)SoWinMPRenderArea
viewAll()SoWinMPViewer [virtual]
~SoStereoViewer()SoStereoViewer [inline, virtual]
~SoWinMPRenderArea()SoWinMPRenderArea
 
Enumerationsdefined in
BufferType enum nameSoWinMPViewer
CursorStyle enum nameSoWinMPViewer
DecimationStrategy enum nameSoWinMPViewer
DrawStyle enum nameSoWinMPViewer
DrawType enum nameSoWinMPViewer
Type enum nameSoWinMPViewer
 
Enumeratordefined in
BROWSER enum valueSoWinMPViewer
BUFFER_DOUBLE enum valueSoWinMPViewer
BUFFER_INTERACTIVE enum valueSoWinMPViewer
BUFFER_SINGLE enum valueSoWinMPViewer
CLASSIC enum valueSoWinMPViewer
EDITOR enum valueSoWinMPViewer
FIXED_NUM_TRIANGLES enum valueSoWinMPViewer
FIXED_PERCENTAGE enum valueSoWinMPViewer
FRAMES_PER_SECOND enum valueSoWinMPViewer
INTERACTIVE enum valueSoWinMPViewer
NORMAL enum valueSoWinMPViewer
SHADOW enum valueSoWinMPViewer
STILL enum valueSoWinMPViewer
VIEW_AS_IS enum valueSoWinMPViewer
VIEW_BBOX enum valueSoWinMPViewer
VIEW_HIDDEN_LINE enum valueSoWinMPViewer
VIEW_LINE enum valueSoWinMPViewer
VIEW_LOW_COMPLEXITY enum valueSoWinMPViewer
VIEW_LOW_RES_LINE enum valueSoWinMPViewer
VIEW_LOW_RES_POINT enum valueSoWinMPViewer
VIEW_NO_TEXTURE enum valueSoWinMPViewer
VIEW_POINT enum valueSoWinMPViewer
VIEW_SAME_AS_STILL enum valueSoWinMPViewer
XOR enum valueSoWinMPViewer
 
Typedefsdefined in
 


Open Inventor Toolkit reference manual, generated on 12 Feb 2024
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