Variables | Functions | Enumerations | Enumerator | Typedefs
Variables | defined in | |
Functions | defined in | |
getAmbient(SoState *) | SoLazyElement | [static] |
getBlending(SoState *) | SoLazyElement | [static] |
getClassStackIndex() | SoGLLazyElement | [static] |
getClassTypeId() | SoGLLazyElement | [static] |
getColorIndex(SoState *, int num) | SoLazyElement | [static] |
getColorIndices(SoState *state) | SoLazyElement | [static] |
getColorMaterial(SoState *) | SoLazyElement | [static] |
getDefaultAmbient() | SoLazyElement | [inline, static] |
getDefaultAmbientIntensity() | SoLazyElement | [inline, static] |
getDefaultColorIndex() | SoLazyElement | [inline, static] |
getDefaultDiffuse() | SoLazyElement | [inline, static] |
getDefaultEmissive() | SoLazyElement | [inline, static] |
getDefaultLightModel() | SoLazyElement | [inline, static] |
getDefaultLineWidth() | SoLazyElement | [inline, static] |
getDefaultPacked() | SoLazyElement | [inline, static] |
getDefaultPackedInternal() | SoLazyElement | [static] |
getDefaultShininess() | SoLazyElement | [inline, static] |
getDefaultSpecular() | SoLazyElement | [inline, static] |
getDefaultTransparency() | SoLazyElement | [inline, static] |
getDiffuse(SoState *state, int index) | SoLazyElement | [static] |
getEmissive(SoState *) | SoLazyElement | [static] |
getInstance(const SoState *state) | SoGLLazyElement | [inline, static] |
SoLazyElement::getInstance(SoState *state) | SoLazyElement | [inline, static] |
getLightModel(SoState *) | SoLazyElement | [static] |
getNumColorIndices() const | SoLazyElement | [inline] |
getNumDiffuse() const | SoLazyElement | [inline] |
getNumTransparencies() const | SoLazyElement | [inline] |
getPackedColors(SoState *state) | SoLazyElement | [static] |
getShininess(SoState *) | SoLazyElement | [static] |
getSmoothing(SoState *) | SoLazyElement | [static] |
getSpecular(SoState *) | SoLazyElement | [static] |
getTransparency(SoState *, int index) | SoLazyElement | [static] |
getTypeId() const | SoElement | [inline, virtual] |
isColorIndex(SoState *state) | SoGLLazyElement | [inline, static] |
isOfType(const SoType &type) const | SoTypedObject | [inline] |
isPacked() const | SoLazyElement | [inline] |
isTransparent() const | SoLazyElement | |
pop(SoState *state, const SoElement *prevTopElement) | SoGLLazyElement | [virtual] |
SoLazyElement::pop(SoState *state, const SoElement *prevTopElement) | SoElement | [virtual] |
push(SoState *state) | SoGLLazyElement | [virtual] |
reset(SoState *state, uint32_t bitmask) const | SoGLLazyElement | |
sendAllMaterial(SoState *state) | SoGLLazyElement | [inline, static] |
sendDiffuseByIndex(int index) const | SoGLLazyElement | |
sendNoMaterial(SoState *state) | SoGLLazyElement | [inline, static] |
sendOnlyDiffuseColor(SoState *state) | SoGLLazyElement | [inline, static] |
setAmbient(SoState *state, const SbColor *color) | SoLazyElement | [inline, static] |
setAmbient(SoState *state, const SbColor &color) | SoLazyElement | [static] |
setBlending(SoState *state, SbBool value) | SoLazyElement | [static] |
setColorIndices(SoState *state, SoNode *node, int32_t numIndices, const int32_t *indices) | SoLazyElement | [static] |
setColorMaterial(SoState *state, SbBool value) | SoLazyElement | [static] |
setDiffuse(SoState *state, SoNode *node, int32_t numColors, const SbColor *colors, SoColorPacker *cPacker) | SoLazyElement | [static] |
setEmissive(SoState *state, const SbColor *color) | SoLazyElement | [inline, static] |
setEmissive(SoState *state, const SbColor &color) | SoLazyElement | [static] |
setLightModel(SoState *state, const int32_t model) | SoLazyElement | [static] |
setPacked(SoState *state, SoNode *node, SoColorPacker *cPacker, int32_t numColors, const uint32_t *colors) | SoLazyElement | [static] |
setShininess(SoState *state, float value) | SoLazyElement | [static] |
setSmoothing(SoState *state, SbBool value) | SoLazyElement | [static] |
setSpecular(SoState *state, const SbColor *color) | SoLazyElement | [inline, static] |
setSpecular(SoState *state, const SbColor &color) | SoLazyElement | [static] |
setTransparency(SoState *state, SoNode *node, int32_t numTransp, const float *transp, SoColorPacker *cPacker) | SoLazyElement | [static] |
Enumerations | defined in | |
cases enum name | SoLazyElement | |
LightModel enum name | SoLazyElement | |
masks enum name | SoLazyElement | |
Enumerator | defined in | |
ALL_MASK enum value | SoLazyElement | |
AMBIENT_CASE enum value | SoLazyElement | |
AMBIENT_MASK enum value | SoLazyElement | |
BASE_COLOR enum value | SoLazyElement | |
BLENDING_CASE enum value | SoLazyElement | |
BLENDING_MASK enum value | SoLazyElement | |
COLOR_MATERIAL_CASE enum value | SoLazyElement | |
COLOR_MATERIAL_MASK enum value | SoLazyElement | |
DIFFUSE_CASE enum value | SoLazyElement | |
DIFFUSE_MASK enum value | SoLazyElement | |
EMISSIVE_CASE enum value | SoLazyElement | |
EMISSIVE_MASK enum value | SoLazyElement | |
LIGHT_MODEL_CASE enum value | SoLazyElement | |
LIGHT_MODEL_MASK enum value | SoLazyElement | |
LINE_WIDTH_CASE enum value | SoLazyElement | |
LINE_WIDTH_MASK enum value | SoLazyElement | |
PATTERN_CASE enum value | SoLazyElement | |
PATTERN_MASK enum value | SoLazyElement | |
PHONG enum value | SoLazyElement | |
SHININESS_CASE enum value | SoLazyElement | |
SHININESS_MASK enum value | SoLazyElement | |
SMOOTHING_CASE enum value | SoLazyElement | |
SMOOTHING_MASK enum value | SoLazyElement | |
SPECULAR_CASE enum value | SoLazyElement | |
SPECULAR_MASK enum value | SoLazyElement | |
TRANSPARENCY_CASE enum value | SoLazyElement | |
TRANSPARENCY_MASK enum value | SoLazyElement | |
Typedefs | defined in | |