00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : R. ALBOU (Aug 2003) 00022 **=======================================================================*/ 00023 00024 #ifndef _SO_TEXTURE_MATRIX_ 00025 #define _SO_TEXTURE_MATRIX_ 00026 00027 #include <Inventor/fields/SoSFMatrix.h> 00028 #include <Inventor/nodes/SoNode.h> 00029 00031 // 00032 // Class: SoTextureMatrix 00033 // 00034 // Texture matrix node. 00035 // 00037 00076 class SoTextureMatrix : public SoNode { 00077 00078 SO_NODE_HEADER(SoTextureMatrix); 00079 00080 public: 00081 // Fields 00082 SoSFMatrix matrix ; 00083 00087 SoTextureMatrix(); 00088 00089 private: 00090 virtual void doAction(SoAction *action); 00091 virtual void callback(SoCallbackAction *action); 00092 virtual void GLRender(SoGLRenderAction *action); 00093 virtual void getMatrix(SoGetMatrixAction *action); 00094 virtual void pick(SoPickAction *action); 00095 00096 private: 00097 static void initClass(); 00098 static void exitClass(); 00099 00100 private: 00101 virtual ~SoTextureMatrix(); 00102 }; 00103 00104 #endif /* _SO_TEXTURE_MATRIX_ */ 00105 00106