00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 00021 00022 #ifndef _SO_STEREO_CAMERA_ 00023 #define _SO_STEREO_CAMERA_ 00024 00025 #include <Inventor/fields/SoSFBool.h> 00026 #include <Inventor/nodes/SoPerspectiveCamera.h> 00027 00062 class SoStereoCamera : public SoPerspectiveCamera { 00063 00064 SO_NODE_HEADER(SoStereoCamera); 00065 00066 public: 00067 00073 SoSFFloat offset; 00074 00079 SoSFFloat balance; 00080 00093 SoSFBool balanceNearFrac; 00094 00133 SoSFBool absoluteAdjustments; 00134 00138 SoStereoCamera(); 00139 00140 #if 1 SoDEPRECATED 00143 virtual void setStereoAdjustment( float adjustment ); 00144 SoDEPRECATED 00146 virtual void setStereoAbsoluteAdjustments( SbBool absolute ); 00147 SoDEPRECATED 00149 virtual void setBalanceAdjustment( float adjustment, SbBool nearFrac = false ); 00150 SoDEPRECATED 00156 virtual void allowStereo( SbBool allowed ); 00157 00158 #endif 00160 private: 00161 00162 static void initClass(); 00163 static void exitClass(); 00164 00165 virtual void notify( SoNotList* list ); 00166 00167 private: 00168 00169 virtual ~SoStereoCamera(); 00170 00171 virtual float getEyeOffset( SoState* state = NULL ); 00172 virtual void updateStereoAdjustments( SoState* state = NULL ); 00173 00174 private: 00175 00177 void setStereoElement( SoState* state ); 00178 00179 }; 00180 00181 #endif /* _SO_STEREO_CAMERA_ */ 00182