00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : VSG (MMM YYYY) 00022 **=======================================================================*/ 00023 #ifndef SO_INTERACTION_ELEMENT_H 00024 #define SO_INTERACTION_ELEMENT_H 00025 00026 #include <Inventor/elements/SoInt32Element.h> 00027 00040 SoEXTENDER_Documented class SoInteractionElement : public SoElement 00041 { 00042 SO_ELEMENT_HEADER(SoInteractionElement); 00043 00044 public: 00045 00049 static void set(SoState *state, bool moving); 00050 00055 static bool isInteracting(SoState *state); 00056 00060 static uint32_t getElapsedFrames(SoState* state); 00061 00065 static double getElapsedSeconds(SoState* state); 00066 00067 private: 00068 00072 virtual void commonInit(); 00073 00075 virtual SbBool matches(const SoElement* elt) const; 00076 00078 virtual SoElement* copyMatchInfo() const; 00079 00080 private: 00081 static void initClass(); 00082 static void exitClass(); 00083 00084 bool isInteracting() const; 00085 00086 private: 00087 void setElt(SoState *state, bool moving); 00088 00089 virtual ~SoInteractionElement(); 00090 00091 struct 00092 { 00093 00094 bool interacting; 00095 00096 uint32_t numFrames; 00097 00098 double startTime; 00099 00100 } m_interactionInfos; 00101 }; 00102 00103 #endif // SO_INTERACTION_ELEMENT_H 00104 00105 00106