00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 00021 #ifndef SI_RENDERAREA_ANTIALIASING 00022 #define SI_RENDERAREA_ANTIALIASING 00023 00024 #include <Inventor/SoSceneManager.h> 00025 00039 class SiRenderAreaAntialiasing 00040 { 00041 00042 public: 00043 00047 virtual void setAntialiasingMode(SoSceneManager::AntialiasingMode mode) = 0; 00048 00052 virtual SoSceneManager::AntialiasingMode getAntialiasingMode() const = 0; 00053 00057 virtual void setAntialiasingQuality(float quality) = 0; 00058 00062 virtual float getAntialiasingQuality() const = 0; 00063 00064 }; 00065 00066 #endif // SI_RENDERAREA_ANTIALIASING 00067