This paragraph describes flat screen configuration for multipipe use. For information about flat screen configuration for use with cluster rendering, please see the section called “ Tiled display”.
The SoFlatScreen SoFlatScreen SoFlatScreen node is used to describe large flat (or nearly flat) display configurations, like an image wall, Reality Center, and so forth. Using SoFlatScreen SoFlatScreen SoFlatScreen , the entire display configuration is treated as a single “virtual” viewport, allowing the application’s existing 2D interaction techniques to work as usual.
For each SoFlatScreen SoFlatScreen SoFlatScreen described in the configuration file, ScaleViz creates a rendering window outside the viewer. No rendering is done within the viewer. Nevertheless, buttons and menus still work. The original viewer and application user interface becomes then a kind of “remote control”.
The rendering window can be described by specifying the portion of the scene to render using viewport values. It is possible to specify overlapping of the pictures to work with edge-blended displays. Cursors, popup menus, and resource files are shared among all rendering windows. The size and position of rendering windows can be specified either in pixels or as a fraction of the display size, which improves portability between systems and platforms.